Saturday, December 6, 2008

Keeper sculpt via Z-brush


Here is the proposed final sculpt for the Keeper character, it looks OK and given the time constraints I have to push other assets of the game proposal as well as the textures for this character. This sculpt will be made into the normal map as well as other supporting maps like specular etc...

2 comments:

Grey said...

Touch up the details when you have time. The bandages look much better but the folds of the clothes need work.
Worry about the texturing and lighting now though since you are almost out of time.

notebookguy said...

Yeah it looks a lot like newb work