Sunday, December 19, 2010
The concept is essential for the overall look of the character, of course there were more thumbnails and roughs created before I chose this drawing for the female warrior. The static pose and orthographic drawings are shown. I like to use pencil and then scan images into a 2D program like Photoshop or Gimp then mock up the form and color schemes before going
further with the model
Character Name: : Lotus
Character type: Female Warrior
Saturday, December 18, 2010
Challenges are a great way to find out if you have the chops to compete in the real world of 3D. Working with Blender as a base I will create a warrior class female. And try to model, UV, sculpt, texture, rig the pose and render this character. It is essential to keep your traditional skills up as well as your 3D. This will be a low poly character and then be sculpted into a higher resolution with accompanying maps to be utilized.
I plan on finishing this in 30days of the new year and will record progress as I go.