Saturday, December 18, 2010

Challenges


Challenges are a great way to find out if you have the chops to compete in the real world of 3D. Working with Blender as a base I will create a warrior class female. And try to model, UV, sculpt, texture, rig the pose and render this character. It is essential to keep your traditional skills up as well as your 3D. This will be a low poly character and then be sculpted into a higher resolution with accompanying maps to be utilized.

I plan on finishing this in 30days of the new year and will record progress as I go.

1 comment:

Gato said...

hi man i need to know were you got the image, i have been in that site long time a go,it has many models of them but i lost my link saves wen i had to format my PC. can you help me whit that?