Wednesday, December 10, 2008

Detective Benjamin Brown




Here is the ambient occlusion renders of the Detective character textures are the next thing on the agenda and hopefully won't take to much time there is also the matter of the Z-brush sculpt for adding as a normal map that's soon to come. Which came first the Texture or the sculpt?

2 comments:

Grey said...

The sculpt first. Definitely. Although you can paint a cavity mask to sculpt with too.

notebookguy said...

I placed one for the Keeper model I worked a litle in reverse on this model because it has so much facial area it was a good idea to try and do as much on the face as possible additionally since this is a FPS the hands have to translate well on the screen.