Wednesday, November 19, 2008

HUD in game/ Start screen




The HUD for the game now know as Darkgate will have a simple old school feel to it the far lower left corner will have a health icon in green in four parts that will progressively disappear from attacks leaving only the center portion at one point to turn green after that it will change to yellow, orange and red after taking a hit at this point then a life will be lost. The lower middle of the screen will have two shoe prints in a mid lite sepia for a direction icon which would bring up a map and other information. Last but not least is the weapon type and ammo count depending on the weapon a bluish green neon type icon with a negative relief inset into the weapon itself will show the ammo count, the trick is showing ammo storage in the triple digits and keeping the look of the icon intact. However the look of the start menu is something I am still researching to maintain the balance and overall theme of the game. I think handguns won't go over 99 for ammo count. That will keep it level.

1 comment:

Grey said...

Your text is erratic and doesn't match very well with the pic.