Wednesday, November 18, 2009

Sculpting from low res mesh


Here is the sculpt of the character shown below @ what was around 1,200 plus polygons. Personally I like creating a low res mesh or even a higher res mesh and sculpt for the details this is the progress so far done overnight. I think I might take this higher and now I like the high res better than the low poly but high and low all depend on what platform you plan on running or using in game. I will start work on the face and hair today sometime.

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