Friday, March 23, 2012


Working full-time, but although its been a while I have been working on indie projects and tuning in on rigging in Blender just finished a simple rig and plan on animating next. Best thing about rigging is that the basics of rigging are the same in whatever program you are using Maya, Max, XSI, Blender or any other programs. The rig has simple elbow IK and Knee targets should be good for animating.

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