![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjC_8r3khotwWFXMBenlcaDJiis-F7nynE2lA-k4RSQ_nhrk3tCqIyTEP2aOagLWOhdR7NEWvyWHs05vzw0mJzzfir291JfVhIO1abRKnH_X5_R_pSPOx_fdpGZETBIe9dlYyENOl7SaoQ/s320/foot-render.jpg)
of those early models never included the toes and details of the feet or toes, only blocking the base and creating the shoe type. My purpose here is to create feet with as few polygons as possible to compliment the head model for rigging and animating, additionally this character will be wearing sandals so detailed feet are still important.
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