![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgT3muTSz__z92AkE59IFH8z-13XywZ27Ug0JTCEftpCQNdx_JbjN3TsPF-Tvt-P4q4xhIhnUTfQAGMGk6vYWqEMRkH1OxkJMHCaftHMQJkZf0ePuLwRorobnyqcfjaPJf5IJxygr1wHRw/s320/weapon+for+Princess.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhe34-uuIj9lNKst4niXPRmJLM4bIJjla9v6iZJTBFnbKRVM4LkQlsw5vrKSZCf2IeUv_PMLxErjnt7wiZ5hwo5k-do3SqLvO_FzfhGYSFqKkXSJnhJRAJS80dYvLSaLRy3c794yRshiCY/s320/smoothed+princess+test+render_001.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj0UU5Bgeaj8FIabliNcYj6E3HfIf72ThtdE6AtrgRvpRfQFe0Zge3BMiF6kQt9I6g9BWKeIyg5Pa2osc_qVMVQKyXfthkAvZgb7VLpQahyphenhyphen38ApFuNa4sliLPpddnx2oA6kdjw2SO0zQ4g/s320/smoothed+almost+ready+for+Z_brush_001.jpg)
This is hopefully the final render for the topology for the Princess Character also the weapon type that will be made for the character. I will also try and model and attach a sword as well as a holster and keep this under 10.000 polys. UV, sculpt, texture, light, render, rinse and repeat.
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